function MapLoad()
	
	MenuTable = {
  
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,7,7,7,6,7,6,6,7,6,7,7,7,7,6,7,7,7,6,7,7,7,6,6 },
     { 6,6,7,6,7,6,7,6,6,7,6,7,6,6,7,6,7,6,6,6,7,6,6,6,6 },
     { 6,6,7,7,7,6,7,7,7,7,6,7,7,7,7,6,7,7,7,6,7,7,6,6,6 },
     { 6,6,7,6,6,6,7,6,6,7,6,7,6,6,7,6,6,6,7,6,7,6,6,6,6 },
     { 6,6,7,6,6,6,7,6,6,7,6,7,6,6,7,6,7,7,7,6,7,7,7,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },           
     { 6,6,6,6,6,6,6,6,6,8,8,8,8,8,8,8,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,8,8,8,8,8,8,8,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,8,8,8,8,8,8,8,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,8,8,8,8,8,8,8,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
     { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 },
	 { 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6 }
  }
  
  GameTable = {
  
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },           
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9 },
     { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 },
	 { 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 }
  }
  
  PlayerTable = {
  {1,2,1},
  {3,4,6},
  {1,5,1}
  }
  
  EnemyTable = {
  {1,2,1},
  {3,7,6},
  {1,5,1}
  }
  
  SelectTable ={
  {11,12,12,12,12,12,12,12,10}
  }
  end
  